Aaron Warner
Aaron Warner
@Uveso are you able to review this one please. I've got another for category string cleanup but don't want to cause a merge conflict with this one.
Just to expand on this as my AI does something similar. Leveraging the default path markers, each is assigned a graph area depending on connected markers. All markers that can...
>  > > There's something going wrong here 😃 Yer for some reason its picked up every sync my fork has done with the main repo over the last...
> Would you do any further post processing of the list of options, as part of the AI code? Yea there are other things I would do. But they would...
@Garanas Interested in your views on the approach here(usage of the directionsfrom function). Or if you've got any ideas to improve the results of the potential landing positions. The weakness...
Testing has found an unrelated issue where as the transport will find a position that it can land but the air threat along the path to get there is too...
At first glance I have no issues with the condition changes, looks like they are all just logic and performance improvements. We have debated some of this stuff before as...
@Dhomie I'm not seeing any big issues here. The callbacks are the only major deviation, the rest looks like small improvements and some great documentation. There are some elements of...
@Dhomie I've approved this PR (I ran through some play testing on mind games and it seemed good). You can either wait for speed2 or I can merge in now.
@Garanas I had to pop this back into draft and it produced some crazy numbers of naval areas on certain maps. Are you able to either assist or suggest how...