Recep Aslantas
Recep Aslantas
@lmarz Awesome 🎉 🤗🤗🤗 Thank you for becoming a maintainer for this library.
Hi @Nairou Thanks for your feedbacks 🤗, let's get more feedbacks for what to do It would be nice to use glm_vec3 for this purpose :/ but maybe we can...
@legends2k thanks, I like micro optimizations :) we can create a function like `glm_sincos()` then use `_mm_sincos_ps()` in for related platforms, I liked the idea
@Winter091 agree, we already have `glm_ray_triangle()` but more about ray would be awesome, added TODOs. Any help would be appreciated of course...
@Winter091 no problem, I'll try to implement highly optimized versions (maybe with `SIMD`) of ray functions asap. Maybe someone else can implement them before me, it is possible. There are...
@iddev5 thanks for feedbacks, > Is it complete omitting of old functions No, if `#define CGLM_OMIT_NS_FROM_STRUCT_API` is defined some users may omit `glms_` prefix if they want. We can do...
@iddev5 thanks for feedbacks, I'll keep this on hold until got enough feedbacks 👍
Rename `glm_scale1` to `glm_scale_uni`
Find perpendicular vector util e.g. `glm_vec_perpendicular` or `glm_vec_orthogonal` or `glm_vec_ortho`, the last one seems cool! I found a good, fast solution, only subtraction: https://www.quora.com/How-do-I-find-a-vector-perpendicular-to-another-vector/answer/Tom-Thompson-1?srid=uEqzq We must add this to cglm....
Proposals for double and half precision names Types **Double:** vec3d vec4d mat4d **Half:** vec3h vec4h mat4h Unaligned Types: **Double:** uvec4d umat4d **Half:** uvec4h umat4h Proposals for double 1. `glm_dbl_mat4_mul` 2....