Kotob

Results 32 comments of Kotob

Thank you for the issue. I'll make a PR after 3.2.4 is released soon. I do not have a lot of time these few weeks so doing all the changes...

@monban If you'd like you can add a note at the bottom of README on how to use it, and/or a comment to the gitlab and github config scripts.

I think this could be an issue with running the build before the class database is cached. We can try to add an extra command to force it to init...

If help is welcome, I can easily add this feature in a short amount of code, I've added saving to the last 5 game jams I worked on using the...

Well let me know if you'd like help with that regardless :D

I tried making a GUI for the croc CLI, but since the `send` command does not return immediately (it waits for the transfer to start), I was unable to capture...

@Xrayez I could be mistaken since I haven't dug into that PR a lot but it's probably because it's intended to be general and possibly used for more than just...

@Technohacker It might make more sense to make it an [autoload](https://docs.godotengine.org/en/latest/getting_started/step_by_step/singletons_autoload.html) if there's no need to have multiple copies running. If you want multiple copies, a script class would be...

@Technohacker Clever implementation! I went through the importer scripts and it looks pretty good. I don't have any immediate feedback about the structure but it looks pretty solid, I'll have...

@Technohacker Yeah that's fine, there will always be a trade-off between storage and runtime, that's just how things are :b With the upcoming godot 4.0, gdscript is being rewritten so...