RDW

Results 182 issues of RDW

> GAT 1.3, GND 1.6 and RSW 2.6, the waterinfo is still not correct for those new, they removed waterinfo in RSW 2.6 and moved it to GND 1.6 (they...

Type: Research
Format: RSW
Priority: Normal
Status: Accepted
Complexity: TBD

Using https://github.com/flaviojs/eathena-devel-FlavioJS/blob/master/client/file_formats/gnd.txt as a source, rendering the maps is already possible. However, there are some bytes unaccounted for. According to [this video](https://www.youtube.com/watch?v=Z1e6BQwPFfQ), those maps do support at least the shadow...

Priority: Low
Type: Research
Format: GND
Status: Waiting
Complexity: TBD

My rendition didn't look quite right. I think the angles were calculated incorrectly, so let's find out what they're actually doing. It also appears they used the colors differently than...

Type: Research
Format: RSW
Priority: Normal
Status: In Progress
Complexity: TBD

Not that they're widely used, but some info probably couldn't hurt. So far I've got only this: * There's an official tool to convert the videos [here](http://www.radgametools.com/bnkdown.htm) * [libavcodec](https://git.ffmpeg.org/gitweb/ffmpeg.git/tree/HEAD:/libavcodec) appears...

Priority: Low
Type: Specification
Status: Accepted
Complexity: TBD
Format: BIK

The parameters are stored in Lua files, and appear to follow this schema: ![image](https://user-images.githubusercontent.com/16489133/142452246-6e6f86f6-c127-40f3-b46f-852a9d37e02f.png)

Type: Research
Priority: Normal
Status: Accepted
Complexity: TBD

Source: https://rathena.org/board/topic/127587-rsm2-file-format/ (I wish there were more awesome posts like that :heart: ) --- ``` Heya, This post is meant to explain the file format of RSM2 for those who...

Type: Specification
Priority: High
Status: Accepted
Complexity: Moderate
Format: RSM

Not really a file type, but it might be of interest regardless. The idea is to put it into the ``Research`` folder, alongside all the other concepts that are somewhat...

Type: Research
Priority: Normal
Status: Accepted

Obviously there is some information, but a lot isn't quite clear: * It appears units use differently-sized sprites, the exact dimensions for which are taken from... somewhere? * Is the...

Format: ACT
Type: Research
Format: SPR
Priority: Normal
Status: Accepted
Complexity: TBD

I was under the impression that it's unused, but apparently that's not quite right. This I find rather confusing, since I didn't notice any visible glitches in my rendition of...

Type: Specification
Priority: Normal
Status: Accepted
Complexity: TBD
Format: IMF

Since they're part of an as yet undisclosed project, I can't do it just now. But once I'm done with the STR decoder and have resolved the remaining RSM issues...

Priority: Normal
Status: Accepted
Type: Task
Complexity: Trivial