RDW
RDW
> GAT 1.3, GND 1.6 and RSW 2.6, the waterinfo is still not correct for those new, they removed waterinfo in RSW 2.6 and moved it to GND 1.6 (they...
Using https://github.com/flaviojs/eathena-devel-FlavioJS/blob/master/client/file_formats/gnd.txt as a source, rendering the maps is already possible. However, there are some bytes unaccounted for. According to [this video](https://www.youtube.com/watch?v=Z1e6BQwPFfQ), those maps do support at least the shadow...
My rendition didn't look quite right. I think the angles were calculated incorrectly, so let's find out what they're actually doing. It also appears they used the colors differently than...
Not that they're widely used, but some info probably couldn't hurt. So far I've got only this: * There's an official tool to convert the videos [here](http://www.radgametools.com/bnkdown.htm) * [libavcodec](https://git.ffmpeg.org/gitweb/ffmpeg.git/tree/HEAD:/libavcodec) appears...
The parameters are stored in Lua files, and appear to follow this schema: 
Source: https://rathena.org/board/topic/127587-rsm2-file-format/ (I wish there were more awesome posts like that :heart: ) --- ``` Heya, This post is meant to explain the file format of RSM2 for those who...
Not really a file type, but it might be of interest regardless. The idea is to put it into the ``Research`` folder, alongside all the other concepts that are somewhat...
Obviously there is some information, but a lot isn't quite clear: * It appears units use differently-sized sprites, the exact dimensions for which are taken from... somewhere? * Is the...
I was under the impression that it's unused, but apparently that's not quite right. This I find rather confusing, since I didn't notice any visible glitches in my rendition of...
Since they're part of an as yet undisclosed project, I can't do it just now. But once I'm done with the STR decoder and have resolved the remaining RSM issues...