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Research the shadow sprite to determine how it's used exactly

Open rdw-software opened this issue 4 years ago • 1 comments

Obviously there is some information, but a lot isn't quite clear:

  • It appears units use differently-sized sprites, the exact dimensions for which are taken from... somewhere?
  • Is the transparency always the same?
  • Do all units (monsters) actually have shadows?
  • Are there conditions where the shadow sprite won't be rendered? (I know players don't have one when sitting, for example)

These are just some of the questions that should be answered in the ACT/SPR articles, or possibly in a separate document that can be referred to. Also TBD: is that all there is to know about them? Is it even correct?

rdw-software avatar Aug 01 '21 14:08 rdw-software

This should cover the scaling applied to the shadow sprite (point 1): https://gist.github.com/Duckwhale/60557120b0d0741bc982a148278f1193

rdw-software avatar Aug 08 '21 21:08 rdw-software