Ricardo Buring

Results 11 issues of Ricardo Buring

This misspelled name was only used internally and this PR doesn't fix any bug, but it will improve the experience of anyone searching for "constraint" or using their eyes to...

enhancement
topic:codestyle

Removes some outdated/incorrect/duplicated info, adds correct info. Also removes no longer applicable "editor-only helper" statements.

bug
enhancement
documentation
topic:physics
cherrypick:4.0

These are the minimal changes to make the module compile with the latest Godot 4.0. Feedback and testing is welcome. I noticed that Godot replaced the `HashMap` implementation, and `godot_box2d`...

### Tested versions Reproducible in: 4.0-alpha1 - 4.3.dev5 Not reproducible in: 3.5-beta2 - 3.6-beta4 ### System information Godot v4.3.dev (99ff024f7) - Ubuntu 22.04.4 LTS 22.04 - X11 - GLES3 (Compatibility)...

enhancement
topic:rendering
topic:physics
topic:3d

This is the beginning of a port of @lawnjelly's - https://github.com/godotengine/godot/pull/80176 to the master branch. TODO: - [ ] Actually port the MultiMesh interpolation. - [ ] Port any follow-up...

enhancement
topic:rendering
topic:physics
topic:2d
topic:particles

This makes physics server GDExtensions able to use the respective enums without [workarounds](https://github.com/godot-jolt/godot-jolt/blob/e5f399880a95ca8bba28d57e015836ea808a49cc/src/servers/jolt_physics_server_3d.hpp#L53-L78). I didn't manage to document these, as they are unimplemented in Godot Physics. At this point I...

bug
documentation
topic:physics
topic:gdextension

The debug drawing for `CollisionPolygon2D` showed the convex decomposition unconditionally, which was meaningless in Segments build mode. The dead code would show a filled polygon, which would also be misleading...

bug
documentation
topic:physics
topic:2d

When `travel` is high enough, keep the global position resulting from the `move_and_collide` call, and set the `motion` to the `remainder` from the `move_and_collide` call. This ensures `travel` is taken...

bug
topic:physics
topic:3d

Based on discussions with @mezzarobba and @fredrik-johansson: - [ ] A module for generic Ore polynomials: `gr_ore_poly` - [ ] differential operators in `d/dz` and in `z*d/dz`, with `gr_poly`s as...

workshop 2024

- *Production edit: 2D counterpart of https://github.com/godotengine/godot/pull/95252.* If the module is enabled (default), 2D physics works as it did before this PR. If the module is disabled and no other...

enhancement
topic:core
topic:physics
topic:2d