Raul Santos

Results 34 issues of Raul Santos

Backports #58721 to 3.x (except for adding support for `[theme_item]` since it doesn't exist in 3.x). - Fix references to global constants and members of `@GlobalScope` - Log errors for...

enhancement
topic:dotnet

_This only applies to 3.x, in 4.0 these attributes were replaced with a new RPC attribute in #62805_ Documents all the C# RPC attributes (I also moved them a bit...

enhancement
topic:network
topic:dotnet

- The `.mono` folder was moved to `.godot/mono` (https://github.com/godotengine/godot/pull/38704) - The `--remote-debug` argument now requires the protocol (https://github.com/godotengine/godot/pull/37099) - The `-q` argument has been repurposed, now `--quit` should be used...

- Follow up to https://github.com/godotengine/godot/pull/65271 - Adds using statements to C# examples to ensure the resources are freed after usage - Adds explanation about the importance of disposing the FileAccess...

enhancement
documentation
topic:dotnet

- Add warning about C# plugins not reloaded when they are not tools - Add `[Tool]` attribute to plugin scripts in examples so they are not lost on reload (see...

enhancement
topic:dotnet

Add support for generic Godot collections to `ConvertManagedObjectToVariant`. - Fixes https://github.com/godotengine/godot/issues/65883

bug
topic:dotnet

- Equivalent of #67031 for **3.x** that avoids breaking compatibility. - Deprecated `Length` in favor of the `string.Length` property. - Deprecated `Insert` in favor of the existing instance method with...

enhancement
topic:dotnet

Renamed C# types and members to use PascalCase and follow .NET naming conventions. For now I've applied the naming conventions to everything but we may want to hardcode some exceptions....

topic:dotnet
breaks compat

Implementation was interchanged. - Fixes https://github.com/godotengine/godot/issues/72321.

bug
topic:dotnet
breaks compat

- Add `Skew` property to `Transform2D`. - Added to Core in https://github.com/godotengine/godot/pull/38394. - Exposed to GDScript in https://github.com/godotengine/godot/pull/52398. - Fix `InterpolateWith` in `Transform2D` to support skewed transforms. - Follow up...

bug
enhancement
topic:dotnet