ramsestom
ramsestom
Hi vujadin Just to say that I performed a git update of BabylonHx and OimoHx (so as an haxelib upgrade of lime and openfl) and I have the same result...
I don't see why the "invisible mesh dirty hack" won't work as the issue is the same as with lime previously (first frame displayed then black screen). If it was...
I just tested with the CSGDemo rather than with the BumpMap sample with openfl and it is working! So the "one frame" issue on android seems to occur only on...
Well I haven't the black box issue when rendering text in front of a babylon scene with openfl (with CSGDemo sample). However, my text is rendered as if looking in...
Yes. My example test class was pretty simple actually: package; import openfl.display.Sprite; import openfl.display.Bitmap; import openfl.display.BitmapData; import openfl.Assets; import com.babylonhx.Engine; import com.babylonhx.Scene; class Main extends Sprite { ``` private var...
> I just wanted to mix 2d and 3d elements in some way, either for cut scenes or for special effects. my idea was to simply overlay one of them...
If there is no reason to override Math.random globally, then there is no reason to call it Math.random either. (just call it Math.myrandom for example, or whatever, to avoid confusion)....
your field necessarily need both a setter and a getter is you want Floor to be able to use it as a database column. Here only `_field ` can be...
Floor should allow to handle nullable values with non-nullable versions of `TypeConverter` like it is now the case with `JsonConverter` from the json_serializable lib. Having to write two version of...
would be quite usefull. would be great to have a 'nativeName' field too so that a country name can be displayed not only in english but in it's native language