Pragyansh Chaturvedi
Pragyansh Chaturvedi
This seems to be a problem with effects which run continuously (don't have a finite lifetime). The laser effects provided don't show this problem as they have a finite lifetime....
To trigger the bug, you'll also have to play the scene. It seems like playing the scene is duplicating the effect. If we don't play the scene, it is working...
 It is showing time in GMT
The *.efkefc files are working fine. But when the loader icon is clicked, it checks for *.efkefc, *.efk, *.efkproj files (and some more extensions). This might mislead users into thinking...
Dependency pointers of other components are still getting swapped. That needs to be solved too
merge conflict
@ashpect please also mention that this fixes issue #532
Please give a better PR name like `WIP: Refactoring scene tree to use unordered_set of unique_ptr` or something like that