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Effekseer crashes on using *.efkproj files.

Open r41k0u opened this issue 3 years ago • 3 comments

When an *.efkproj file is loaded in the ParticleEffectComponent of a scene, an exception is thrown on Line 370 of Effekseer.Effect.cpp Effects used : https://effekseer.github.io/contributes/Effekseer01.zip

r41k0u avatar Feb 20 '22 19:02 r41k0u

Have you tried using .efkefc files instead? I think .efkproj files are just meant for the Effekseer editor and not for in-game use. The Effekseer editor can export effects into .efkefc files.

twaritwaikar avatar Feb 20 '22 19:02 twaritwaikar

The *.efkefc files are working fine. But when the loader icon is clicked, it checks for *.efkefc, *.efk, *.efkproj files (and some more extensions). This might mislead users into thinking that *.efkproj would also work

r41k0u avatar Feb 20 '22 19:02 r41k0u

Then probably the resolution here is to just remove *.efkproj from the supported file formats in the ResourceLoader, or anywhere else where it is referenced.

twaritwaikar avatar Feb 20 '22 21:02 twaritwaikar