Alessio Quaglino
Alessio Quaglino
Hi, could you please provide an XML file of the example that fails so I can have a look? Thanks!
Thank you, I will have a look on Monday morning.
Hi, just to make sure I understand: Did you do the skin by hand or do you have code that generates it? I've done a quick test with a skin...
I would recommend against inferring vertex numbers by hand which is very error prone. Making your custom skin code would be simpler. It would mean making a new skin function...
Hi Michel, I have tested your model with the MuJoCo XML load/save and if I load it, save it, and load it again, then all internal MuJoCo data structure are...
Yes please I would like to look at the XML. AFAIK, the plugin is calling the same load/save XML functions that are used in MuJoCo, so I'm surprised that the...
Do you see the mass disappearing also in the inspector? For me it's there.
I get a crash with both 2.2.1 and 2.2.0 with the latest Unity (2021.3)
I tried with Unity 2022.1 (with MuJoCo 2.2.0) and whatever caused the plugin to crash in 2021.3 is now fixed. I can import your files so I will take a...
OK that's interesting because the XML in my temp folder does have mass="0 (see attachment) and I see mass 0 also in the properties of the geom in Unity (see...