Paul Zhang
Results
2
issues of
Paul Zhang
 I rendered a very simple obj triangle mesh using Mesh3D with: gob = go.Mesh3d(x=X[:,0], y=X[:,1], z=X[:,2], i=T[:,0], j=T[:,1], k=T[:,2], color=color, opacity=.45, facecolor = fc, flatshading=True) The output render is...
slice_triangles returns E, a list of edges that are the set of intersections between a plane and the triangle mesh J, a list of the intersected triangles These should match...