Paul Zhang
Paul Zhang
 I tried adding your lighting parameters. Though the lighting is nice, it hasn't fixed the artifacts. lighting=dict(ambient= 0.55,diffuse= 0.5,specular= 0.75,roughness=0.25,fresnel= 0.25) gob = go.Mesh3d(x=X[:,0], y=X[:,1], z=X[:,2], i=T[:,0], j=T[:,1], k=T[:,2],...
@empet any chance you'd be willing to share your notebook/mesh data? maybe it has to do with renderer settings. I haven't selected any renderer though so I'm just using whatever...