Paul

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Issue: globbing works, but it doesn't allow manual control of toctree ordering.

This either done or should be another issue.

I have the following questions: - [ ] What does "spoof window" mean here? @DragonMoffon - [ ] Are our windows always assumed to be RGBA buffers? - [ ]...

An idea for the 3.X / future releases would be: 1. Multi-hitbox 2. Partition hitboxes to ensure all are convex

**TL;DR:** Based on the pixi bug you filed, it seems pixi may have issues with Arcade's upcoming 3.0 release and its dev previews. What you've proposed is worth considering. However,...

Update: So far, there doesn't seem to be much opposition to a final 2.6.18 Recap of the [Discord discussion](https://discord.com/channels/458662222697070613/1281374322224529500): 1. A final 2.6.X release could be useful ahead of 3.0...

[task list above]: https://github.com/pythonarcade/arcade/issues/2358#issuecomment-2336421454 **TL;DR:** I updated the [tasks above][task list above], ty please help test 3.0, I also want stable releases in the future *Note: some of this comment...

Update on this: 1. The failing bounds check unit test was failing in the 2.6.17 release tag 2. For end users, it looks like unit tests + the pymunk joint...

Update: discovered a doc resource embed issue, started fixing it. The ticket is #2387 (binding development breaks prior doc versions): - [x] A rough proof of concept is on the...

TL;DR: This whole page needs some thought before I comment in-depth on this. We may want to split performance into multiple pages. I need to look at some dependency issues...