Paul
Paul
**TL;DR:** Rect is a doc issue + we're touching on larger hitbox / layout design which may need post-3.0 thought > Rect does not support rotation `Rect` is an [AABB](https://en.wikipedia.org/wiki/Minimum_bounding_box#Axis-aligned_minimum_bounding_box)....
Which Arcade version is this? Also, what happens when you run with other dpi scaling modes? i.e. at the top of the file: ```python import pyglet pyglet.options.dpi_scaling = "platform" import...
You're not alone. 8bitdo gamepads seems to do some unexpected things which can require work-arounds on mac. I don't personally own any of these gamepads, but [this thread on the...
**TL;DR:** I can rough this from notes and docstrings, then have @DragonMoffon review The plan: 1. Get #2216 merged 2. Do follow-up passes with Dragon 3. Move things we find...
@alanJoshiGeorge 👍 This seems the best place to do it: https://github.com/pythonarcade/arcade/blob/4d8c653a0ecb4b09002083165267940d1d0b4042/make.py#L134-L157
@DragonMoffon is this a camera viewport thing?
> This is really confusing I agree it's not ideal. Please consider: 1. There are good reasons for things being the way they are now 2. We can probably document...
Update: 1. There's a rough fix for the [`2.6-py-312`](https://github.com/pythonarcade/arcade/tree/2.6-py312) branch. 2. Work on the `development` will come after since: * It requires a bit of a different approach * I...
There's still some lingering weirdness with this I need to fix.
Nvm, looks like a caching issue. @ everyone else, pls confirm the page has no broken embeds on your end.