gl4es
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GL4ES is a OpenGL 2.1/1.5 to GL ES 2.0/1.1 translation library, with support for Pandora, ODroid, OrangePI, CHIP, Raspberry PI, Android, Emscripten and AmigaOS4.
#364 was closed but not completely fixed. This fixes the last undefined symbol error.
I'm trying to compile Godot3 with gl4es and in bindBuffer function i get the following warning: LIBGL: Warning, unhandled Buffer type GL_PIXEL_UNPACK_BUFFER in bindBuffer Is this type of buffer hard...
Hi, I am packaging the package on Debian. But I found the latest tag was almost [4](https://github.com/ptitSeb/gl4es/releases/tag/v1.1.4) years ago. But the important is that we have to remove the `debian/`...
I was cross compiling the library and wanted it to install to the toolchain. The hardcoded paths didnt work. Also not sure why the built lib is being copied to...
Hi ptitseb, sorry for stealing your time, maybe (most surely) i'm completely wrong here anyways... According to this article: https://stackoverflow.com/questions/23696585/what-does-exactly-the-warning-mean-about-hidden-symbol-being-referenced-by-dso a global symbol that is hidden from DSO usage will...
Hi all, I am in the process of porting https://github.com/mdsteele/azimuth for the web using Emscripten. The game uses OpenGL 2.1 functions, so I need gl4es as translation library. I've replaced...
I'll start by saying there might be some *slight* inaccuracies here as this has been diagnosed with discussion rather than reproduced on my machine, but the gist should be correct....
I'm trying to use Skia library with GL4ES. If shaders are not involved everything seems to work while once a shader is involved an compilation error occur. This is the...
Hi, I successfully used GL4ES for Glide emulation in DOSBox-X. However, there's an issue where `glVertexAttrib` does not store values per vertex. Here's a visual example:  The screenshot shows...
An example is to use glslang program to translate a OpenGL or OpenGL ES shader to spir-v, then generate a OpenGL ES shader source from spir-v shader by using spirv-cross...