ptitSeb

Results 2020 comments of ptitSeb

> Got the same errors in Call of Duty 2, probably the reason why the sky is broken: > This is a hardware limitation issue in the OpenGL driver. Not...

> > Also, this is the compatibility list repo, not box86 repo. It's use to track working title, not bugs. > > That's what I'm telling you, the game works...

I don't think the backtrace issue is linked to gdbjit in that case, but more to the fast that the dynarec doesn't setup the link register in a sane way...

Why don't you use the Linux version of Celeste instead? I don't remember trying the Windows version of it. But the Linux one should work fine. (We'll try to have...

Unity games usually needs OpenGL 3.2+ Did you try using `MESA_GL_VERSION_OVERRIDE=3.3 ./Albion-Online` for example?

Unity3D games redirect the console log to `Player.log` located in `~/.local/unity3d/PUBLISHER/GAME` folder. You might find more details of the issue there.

You are missing llibavutil.so.56 libavformat.so.58 and libavcodec.so.58 If you OS doesn't provide it, you'll need the x64 version.

I don't think you are using Box64 here, but soe other emulator instead.

You need the x86_64 termux version of libc++_shared.so, 7zz seems to need it.

It's a different error now: `FORTIFY: fwrite: null FILE*` and then the program Abort itself. This is not an error message from box64 here. You might want to try with...