ptitSeb

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Java uses SSE 4.2 String opcodes for its internal search functions (in generated code). Something goes wrong but I haven't located the issue yet. I also improved the SSE 4.2...

Also, SlayTheSpire works on RiSC-V ![Screenshot_2024-04-24_15-03-19](https://github.com/ptitSeb/box86-compatibility-list/assets/3250792/bab8f591-d587-4c23-bc55-e9415fcea35e)

I pushed a change on box64, it will automaticaly disable sse4.2 when it detect libjvm.so for now....

> RPI5, I heard is the contrary. And it already has working vulkan now. (envious eyes) Note that I don't think the PI (4 or 5) Vulkan driver can be...

You might night `BOX64_DYNAREC_STRONGMEM=1` for this one (and because it's a windows games, it's better to use `~/.box64rc` for that.)

I think the speed issue is just the Pi4 GPU beeing too weak for this game. (screenshot would be nice :p )

Thanks for the Screenshots! Note that with WOw64, using WineD3D will be slow-ish for now, because it based on OpenGL, and OpenGL is still slow on 32bits app with new...

Unity now? The original was using the Source Engine. I have that game on Steam and played a bit through it. I wonder if it might need some fastround=0 or...

Don't you need `TERM=xterm` for this one? It's strange that you have a "X Error: BadWindow", but it will not work while this is not fixed. Does it works with...

Ok. I'll check X11 wrapping around this: `X_ShmPutImage`