ptitSeb

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Compiler error here instead of a Warning. The compiler use some strict "warning as error" I guess here? I'll fix the issue tomorrow.

Ok, I have pushed a fix for this. It should go farther now.

but is this build with `-Werror`? Do you really need Warning as Error? Also, is this gcc or clang? gcc build is tested, not much for clang.

Good to know! Unfortunatly, CI is still red on STATICBUILD, so it's not over...

Thanks, Yeah, I plan to try working on the screen resolution stuff soon, I have a few ideas to tests.

I'll check that. Looks like the build system missed some gtk dependancies, that's strange.

I'll need to test this one. Is that a box64 regression?

Mmmm, I tested that one 2 days ago and it was working fine on my ampere. I also started a longaarch machine iirc (or was it rv64?). Can you try...

Actually, I re-tested. While the game start fine, it tend to crash in-game pretty quickly. I'll try to analyse what's happening.

I have made some progress in the analysis. The issue comes from SSE 42 code somehow. In box64, if you comment line 260 of `my_cpuid.c`, Slay the Spire will be...