Felipe Martínez
Felipe Martínez
\You can check out my [app](https://github.com/pipe01/legendary-rune-maker), it's got support for a bunch of providers, including U.GG\ EDIT: Download from [here](https://ci.appveyor.com/project/pipe01/legendary-rune-maker/build/artifacts).
> I might be missing something, but I don't see U.GG in the dropdown menu. Sorry, I haven't released a new version yet, you can download the latest build from...
1.2.0 has been released, you can download it from [here](https://github.com/pipe01/legendary-rune-maker/releases/download/1.2.0/LRM-1.2.0.zip)
That sounds like it'd work, however when I do this ```go app.HandleDir("/", "./frontend/dist") app.Get("/{p:path}", func(ctx iris.Context) { log.Infof(ctx.Path()) ctx.View("index.html") }) ``` *All* requests get handled by the `app.Get` handler, and...
That works, thank you!
That's fantastic, thank you!
I would really like to see this too
I have seen that but I can't edit the values there
You're right, I misunderstood that menu, sorry. I have another question though, how can I change the name of the .exe that gets generated when I build the project? I...