Phil
Phil
Crash occurs on third avcodec_decode_video2() call in ffmpeg.py:915. Previous two calls return in this branch (line 932): ``` if not got_picture: raise FFmpegException('No frame could be decompressed') ```
Any comments?
@benmoran56 As far as I understood, pyglet v2 requires OpenGL 3.3+, so I am out of luck here: RPI 3B+ support OpenGL ES 2 only :/ ### DISPLAY=:0 glxinfo |...
@goldfire any chance for fixing that?
+1 this. In WebStorm @types/three works for me when using plain ThreeJS, but not for TresJS.
I use FBX2glTF because readme tells me to :) Godot version: v4.4.1.stable.official [49a5bc7b6] on MacOS
Sure, thanks!
> Aha this is because Godot changed some random stuff in the number formatting. Yep, seems like it was introduced in Godot v4.4 ([GH-47502](https://github.com/godotengine/godot/pull/47502))
For now, I just clean my assets from AssetOrigin sections using this Python script. ```python import os import yaml def remove_asset_origin_from_meta(file_path): try: with open(file_path, 'r', encoding='utf-8') as f: data =...