Results 69 issues of phrohdoh

### What I expected Brief explanation of [type annotations][rust-book-data-types] (and possibly link to book). ### Source code ``` 0 | fn main() { 1 | let mut rdr: Box =...

### What I expected Please see https://users.rust-lang.org/t/a-question-about-syntax/52790/2 & https://doc.rust-lang.org/stable/book/ch19-03-advanced-traits.html#default-generic-type-parameters-and-operator-overloading. ### Source code ``` 0 | struct Foo(T); | ↑ 1 | 2 | fn main() { 3 | let x:...

missing-hint

Much easier to find the docs this way, IMO. Thanks for the project! :-)

Is it safe to assume this project has been abandoned? If so, would you be open to giving others contributor status (or even transferring ownership of the repo)?

https://babashka.org - shell scripting & task running with [Clojure] examples: https://book.babashka.org/#_running_a_script [Clojure]: https://clojure.org

new command
help wanted

What in specific limits Projeny to Windows? OS X / Linux support would be fantastic and I'm willing to lose some hours trying to get it to work if discussion...

For example the [Chariot](https://github.com/ChariotEngine/Chariot) repo has many sub-crates but deps.rs currently only generates a single badge. Ideally every crate would get a badge. ref: https://www.reddit.com/r/rust/comments/7wvus2/announcing_depsrs_dependency_status_reports_and/du3sils/

enhancement
help wanted

With this (completely valid and schema-compliant (`AstTreeVisualizationData`), AFAICT) JSON ```json {"kind":{"ast":true,"tree":true,"text":true},"root":{"items":[{"text":"exploding-barrel:"}],"children":[{"items":[{"text":"Tooltip:"}],"children":[],"span":{"start":18,"length":13},"segment":"todo"},{"items":[{"text":"Name: barrels"}],"children":[],"span":{"start":31,"length":22},"segment":"todo"},{"items":[{"text":"Health:"}],"children":[],"span":{"start":53,"length":12},"segment":"todo"},{"items":[{"text":"HP: 5"}],"children":[],"span":{"start":65,"length":14},"segment":"todo"},{"items":[{"text":"Explodes:"}],"children":[],"span":{"start":79,"length":14},"segment":"todo"},{"items":[{"text":"Weapon: large-barrel-explode"}],"children":[],"span":{"start":93,"length":37},"segment":"todo"},{"items":[{"text":"MapEditorData:"}],"children":[],"span":{"start":130,"length":19},"segment":"todo"},{"items":[{"text":"Categories: props, dangerous-props"}],"children":[],"span":{"start":149,"length":43},"segment":"todo"}],"span":{"start":0,"length":193},"segment":"doc-root"},"text":"exploding-barrel:\n Tooltip:\n Name: barrels\n Health:\n HP: 5\n Explodes:\n Weapon: large-barrel-explode\n MapEditorData:\n Categories: props, dangerous-props\n"} ```...

It'd be useful to be able to add a step without involving the mouse/trackpad/etc.

enhancement
area: recording
P3