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Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.

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Please do not update the README or Change Log, we will do this when we merge your PR. This PR (delete as applicable) * Fixes a bug #6713. Describe the...

## Version * Phaser Version: 3.60.0 * Operating system: Windows 10 ## Description It seems that "plane" gameObjects do not support the `useHandCursor` setting when calling `setInteractive()`. The interactivity works,...

โŒจ๏ธ Input

Simply, in tiled, I am able to rotate tiles, and when generating the tileset they are correctly rotated. But when converting them to an object, that information is lost, the...

๐Ÿ’– Feature Request
๐Ÿ—บ๏ธ Tilemap

## Version * Phaser Version: 3.60.0 and 3.70.0 * Operating system: windows (or any) * Browser: chrome/edge (or any) ## Description I donโ€™t know if this is related to [Phaser.GameObjects.Light...

๐Ÿ”ฎ Renderer (WebGL)

## Version * Phaser Version: 3.70 ## Description When using Matter.js as the physics engine in Phaser 3.70, setting the `restitution` value for a static body seems to be ignored....

๐Ÿงฑ Physics

This PR: * Fixes a bug Describe the changes below: I noticed the total animation duration was not correct when defining an animation with frames that each have a duration...

## Version * Phaser Version: 3.70.0 * Operating system: Windows 11 * Browser: Chrome, Firefox & Edge ## Description Using Phaser.Scale.RESIZE causes bleeding issues with tilemaps. If this option is...

๐Ÿฅ‡ Priority: High
๐Ÿ”ฎ Renderer (WebGL)
๐Ÿ–ฅ๏ธ Scale Manager

## Version * Phaser Version: 3.60.0 * Operating system: Windows 10 * Browser: Chrome 112 ## Description When text is getting loaded on the Chrome 112 version windows 10 machine,...

๐Ÿ•น๏ธ Game Object

https://labs.phaser.io/view.html?src=src\fx\wipe\wipe%20to%20a%20scene.js Phaser v3.70.0 TypeError: Cannot read properties of undefined (reading 'sys')

๐Ÿ“‘ Example

It seems the issue does not affect every PostFX. All the Game Objects are part of different layers and the postFX is added to the layers. Affected PostFX: Colormatrix, Bloom,...

๐Ÿ”ฎ Renderer (WebGL)
๐Ÿ–ฅ๏ธ Scale Manager