pca006132

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My guess is that we set convexity as unknown most of the time, except in things like simple linear extrude with convex polygon.

yes, but I think what it does it making sure the polygons are convex instead of the polyset is convex? you cannot make a non-convex polyset convex by tessellation...

@elalish I updated the GSoC description to calculate triangle-to-triangle distance, because it is different from point-to-triangle distance. Consider two triangles where a pair of edges touch each other, but on...

feel that we really need this for the triangulator, will look into this later.