Results 18 issues of Phillip

The failure (from the CI) occurs at: ```python def test_apply_affine_transforms_paths(self, diffraction_pattern): D = np.array([[1.0, 0.9, 0.0], [1.1, 1.0, 0.0], [0.0, 0.0, 1.0]]) s = Signal2D(np.asarray([[D, D], [D, D]])) static =...

bug

This came up in: https://github.com/pyxem/pyxem/pull/724#discussion_r581242587 For a `mask` array we should be consistent in if `True` is "this pixel should be included in the data" or "this pixel is masked...

discussion

Following on from: https://github.com/pyxem/orix/pull/234#issuecomment-988742635 There are lots of conventions needed to work with orientations. We (the developers) are starting to learn that anything other than extremely well documented conventions will...

theory
dev
documentation

This is mainly an issue to get the lay of the land in terms of new features people either (a) want or (b) are hoping to implement in a short/medium...

enhancement

So in #252 and #253 we've run into some issues with passing symmetry through `Orientations` when inherited methods are involved. My strong feeling is that we shouldn't rely on duplicating...

help-wanted

Currently we have a .mean() method - I recently stumbled across: https://onlinelibrary.wiley.com/doi/abs/10.1107/S0021889898003914 which we should check agrees with what we have.

enhancement

Currently, almost everything that inherits from `Object3d` has overwritten `+`,`-`,`*` and `/` but the discussion #138 has suggested that we might want to have a careful think about how these...

enhancement

It currently uses rejection based sampling, I would prefer the method described in: https://mathworld.wolfram.com/HyperspherePointPicking.html

enhancement

So I got started on the utils folder in #994 and I think I've got a handle on what we have. Broadly `utils` modules fall into three categories. ## Internal...

enhancement
status: WIP
discussion
dev

Currently we are very permissive with our dependencies, I would like (in anticipation of 1.0.0) to tighten them up a bit, broadly aiming for the latest minor version. For now...

dev
won't fix yet