Paul Romano
Paul Romano
It was a collective decision and team effort to move to C++, and nothing short of a miracle that it actually happened. Unfortunately, the present state of the code is...
Hi @khurrumsaleem. Pinging @johnnyliu27 on this one since he is the CMM guru. My understanding is that it's not quite ready as a production feature, but my knowledge may very...
Agree with @gridley's comment on optimization -- I don't see how you would get a smooth surface. Even if you run the same problem twice on the same machine, if...
@pshriwise Agreed that warnings/errors are the right approach here. As a side note, yeah it does suck that we can't compute the bounding box of a hexagon properly, but I...
This was mostly resolved with #946. We still need to do something about filters, but all the other classes are well behaved now.
@eepeterson Yes, that is one possibility for dealing with this. Some other possible approaches: - Have a separate `meshes.xml` file that the other files reference - Only write a mesh...
Hi @ilhamv. Thanks for submitting this pull request. I apologize I haven't had time to take a thorough look through it yet, but I'm hoping to get to it by...
@ilhamv I really apologize it's taking me so long to get you some feedback on this draft PR. Unfortunately it's been hard to find the block of time to sit...
I have a branch with this implemented -- just need to clean it up, make it a little more generic, and open a pull request. I should have it out...
@gridley I think the line of thought is that we wouldn't use a plain `int` to represent a surface half-space in `Cell::region_` and `Particle::surface_`. Instead, we could have a half-space...