pas-de-2
pas-de-2
Ah woops, got the register flags flipped around. Thanks for the report! Here is an updated dll with the fix: [dinput8.zip](https://github.com/nipkownix/re4_tweaks/files/13930713/dinput8.zip)
I only play NGB via Xemu, so I rebuilt the latest master with [f0abe3c](https://github.com/mborgerson/xemu/commit/f0abe3c4fc3e0b3395b80ebe7d6be2190fb15125) reverted. Here's the exe: [xemu-NGB-waterfix-021923.zip](https://github.com/xemu-project/xemu/files/10776993/xemu-NGB-waterfix-021923.zip) 
For now, if you want to play with the original draw distance, in `cfg/TR1X_gameflow.json5` set `draw_distance_fade` to `12.0` and `draw_distance_max` to `20.0` (And if you want PSX fov, in `cfg/TR1X.json5`...
Something I noticed about the rifle in the GC and Wii versions is that it's unstable and jittery just sitting in Leon's hands. Not in the PS2 version, though. Can...
Good stuff. It seems only `eng`, `jpn`, and `chs` ss_file_01.MDT have the additional entries at line 157, and the Japanese/Chinese entries are just duplicates of the line 63 entries, so...
Yeah, the game seemed to run fine with language_8 = 1. Only issue I noticed is that the English subtitles patch doesn't work.
 Managed to hunt down the texID of the START texture and swap it for NEW GAME 🥳
Should be good to go 👍
Most of that tracks with what I've researched. Main thing I'm trying to figure out right now is how they buffed the knife. Testing in the village on Professional, Ganados...
Nah, same thing at 30FPS. I know people have made reports about the knife doing multihits at 60fps, so I made sure that wasn't the issue. I also tested the...