Pavel Rojtberg
Pavel Rojtberg
I had some changes for ogitor that I forgot to push, see the ogre14 branch. I think I did not push them as they break pre ogre14 compatibility.
> for some reason patches are not allowed as attachments maybe because PRs are the correct way to submit patches? I would assume it is easier to just push your...
as the member is merely protected, this may break compilation of users. Therefore scheduling for Ogre 15 release
the assert is right. This is a out of bounds access at the border. It should probably be clamped (std::min)
Thank you for addressing this issue. However, we would like to point out that the binaries we distribute utilize a Rust-based image loader instead of FreeImage. It is the responsibility...
this is a D3D11 limitation. see: https://forums.ogre3d.org/viewtopic.php?p=555779#p555779
as discussed in the thread, disable clearing of one of the viewports and use a quad the manually write the regions you want
do you have a reproducer for this? (maybe with a PR to add btHeightfieldShape to OgreBullet ^^)
you could try moving this into the header and see whether it helps with performance:https://github.com/OGRECave/ogre/blob/8af1c8b7a329477f9adca39e92fe95cc66ecf190/Components/Bullet/src/OgreBullet.cpp#L776
use the v0 branch: https://github.com/cegui/cegui/tree/v0