Pavel Rojtberg

Results 389 comments of Pavel Rojtberg

https://github.com/AnalyticalGraphicsInc/obj2gltf/blob/7d43c32422435ef6a4101550b4144b21429c4a23/lib/loadMtl.js#L733-L755

requires VS2019 image..

if you want 10% more and can live with point billboards, make sure you enable point sprite rendering as in the Examples/GreenyNimbus particle_system.

as you noticed tests are currently not properly installable. However, the typical workflow is to run them before installation to verify the compiled code. (they do not test the installation)...

[author="spacegaier", created="Sat, 28 Sep 2013 15:29:01 +0200"] What render system is causing that issue?

[author="bjoe", created="Sat, 28 Sep 2013 15:36:40 +0200"] I worked with D3D9.

[author="spacegaier", created="Sat, 28 Sep 2013 19:22:13 +0200"] From my initial investigation, I think the issue is a bit different. 1. It is by design, that only once a valid video...

[author="bjoe", created="Sat, 28 Sep 2013 23:09:17 +0200"] I think you are right, but this is another issue, there are two issues here: 1. Handling of the portrait mode (as you...

what are your rendersystem settings for ```ini [Direct3D9 Rendering Subsystem] Allow DirectX9Ex= Auto hardware buffer management= Resource Creation Policy= Use Multihead= ```

also, the line numbers do not match what we got in git: https://github.com/OGRECave/ogre/blob/37a81ed700240a821f46d50295ea29d98b7ee5c5/RenderSystems/Direct3D9/src/OgreD3D9Texture.cpp#L274