Elements
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Project Elements: A computational entity-component-system in a scene-graph pythonic framework, for a neural, geometric computer graphics curriculum
TRS of a selected in ECSS Graph object is altered when moving the camera. How to replicate the bug with the object TRS: 1. Open the TRS component of an...
A better Usd file would allow better understanding of how USD import should work. Maybe add an example where users can easily add basic shapes and textured objects, as well...
The Usd feature seems to be connected with the Converter.py but a working example is not uploaded
Some errors are generated on scene shutdown. It is probably related to VertexArray. All examples, except 1,2 and 11, have this issue. Also, when running the code with the debugger...
Currently, there is a difficulty in manipulating the rotation gizmos due to how their bounding boxes are created:  An improvement on this approach would be to create slim...
Adding requirements and correcting the paths resolves issues in 3/4 engage examples. example_Generative_Engage.py still has issues with CUDA.
- Node Editor - Gizmos - Entity Management
- Fixed the normals calculations and now it really calculates the surface normals before creating the normal g-buffer texture.