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Custom Godot Engine Build with Terrain Module

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After painting a biome, there is either a big update latency or it won't update at all and can be forced to update by painting a different area or zooming...

Hi, I report you that I've tried your module (version 1.1.2 - godot 3.5.1 precompiled) on my amd gpu (rx 580) and it give me visual artifacts, that are not...

bug

Will you update this for Godot 4 ?

Currently you can get access to the main shader and the globalmap shader after locking the TerrainRenderer but the globalmap shader´s custom uniforms do not show in the editor

enhancement