hatim ourahou

Results 6 issues of hatim ourahou

`use piston::{WindowSettings, RenderEvent, EventSettings}; use glutin_window::GlutinWindow; use opengl_graphics::GlGraphics; use opengl_graphics::OpenGL; fn main() { //opengl setup let opengl = OpenGL::V4_5; let mut gl = GlGraphics::new(opengl); //colors let RED =[1.0, 0.0, 0.0,...

**Is your feature request related to a problem? Please describe.** the problem is the big amount of dll that if i release my game in itch as a zip the...

enhancement

**Is your feature request related to a problem? Please describe.** Yeah it'S related to the game performance in large 3d scene that are in closed buildings **Describe the solution you'd...

enhancement

Both **Stride.Graphics** and **Stride.CommunityToolkit.Graphics** contain a static class named **GraphicsDeviceExtensions**, which causes a conflict when trying to use both namespaces in the same file. I'm currently using **Stride.Graphics** and would...

refactoring

i have a feature request idea i dont how to implement it but i might in the future (far future) wat about adding 2d ui somethings like in godot but...

enhancement
engineering

# PR Details This PR adds the ability to **build the game project from within the new Avalonia-based editor**. While the editor UI doesn't yet include a button for this...

area-GameStudio
work-estimate-L