Sunrise

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I would like to implement the campaign screen and the logic behind. I tried out the following gui workflow. It would be nice to have a further dicussion whats the...

Ok the minimum resolution is a good hint. I put it on one page to not have to switch back to select an other campaign and see it's mission. But...

I changed the mission screen according to your suggestions. It has now a camapaign description and a added the possibility for any number of missions per campaign with page switch....

I added a pull request as first draft for further discussion.

Your suggestion can look something like this: ![mission_descriptio_on_side](https://github.com/Return-To-The-Roots/s25client/assets/33401986/8628f8c0-8656-4d2b-99e3-97e7427b01a9) But after some experiments i would suggest a two widget approach. Like in the following screenshots: ![two_screen_campaing_selection](https://github.com/Return-To-The-Roots/s25client/assets/33401986/ace97387-a9dc-49c1-b760-32a48f788b3d) ![two_screens1](https://github.com/Return-To-The-Roots/s25client/assets/33401986/ba5e7743-87c5-4eaa-8717-38c29d20cb50) So you have at...

I added three drafts for campaign selection. The three gui's and workflows can be triggere using the button marked in the screen shot. ![grafik](https://github.com/Return-To-The-Roots/s25client/assets/33401986/57a9e636-890c-414e-bcba-dd77bbc87799) 1. Table of campaigns with minimal...

This is no final implementation but only a draft to see the different concepts of campaign selection and try it out which workflow is the best one for the final...

After starting a game we do not know anymore from which campaign we are coming. The same is true for a savegame. Therefore we need a UID to have the...

> Just thinking, isn't the UID (guess thats the campaign ID?) the folder name? Since they are unique, otherwise you'd overwrite an existing campaign. That'd also allows easy manual unlocking...

I think the implementation is now feature complete. I will provide a new build in the next days for testing. The only open task is: > just asking: If the...