Sunrise
Sunrise
I would like to implement the campaign screen and the logic behind. I tried out the following gui workflow. It would be nice to have a further dicussion whats the...
Ok the minimum resolution is a good hint. I put it on one page to not have to switch back to select an other campaign and see it's mission. But...
I changed the mission screen according to your suggestions. It has now a camapaign description and a added the possibility for any number of missions per campaign with page switch....
I added a pull request as first draft for further discussion.
Your suggestion can look something like this:  But after some experiments i would suggest a two widget approach. Like in the following screenshots:   So you have at...
I added three drafts for campaign selection. The three gui's and workflows can be triggere using the button marked in the screen shot.  1. Table of campaigns with minimal...
This is no final implementation but only a draft to see the different concepts of campaign selection and try it out which workflow is the best one for the final...
After starting a game we do not know anymore from which campaign we are coming. The same is true for a savegame. Therefore we need a UID to have the...
> Just thinking, isn't the UID (guess thats the campaign ID?) the folder name? Since they are unique, otherwise you'd overwrite an existing campaign. That'd also allows easy manual unlocking...
I think the implementation is now feature complete. I will provide a new build in the next days for testing. The only open task is: > just asking: If the...