Sunrise

Results 34 comments of Sunrise

> > Remove iwTempleBuilding completly and add stuff to iwBuilding > > What was the reason for this? I think the combination of this with the previous is the best:...

> The failing replay test indicates you need to a) increase the gamedataversion and b) add compatibility code to allow loading older save games. > > From a quick look...

> > I added compatibility code for old savegames. But the replay test does not use this code. Does the replay not only record GameCommands? Is there also a possibility...

> > If you think it's worse the effort we can do this. I think we should simply increase the version and live with the breaking loading of old replays,...

The implementation is finished. Only the topic in the above comment is unresolved. After this is finished i will provide a last test version to @aztimh. If everything is fine...

@Flamefire The patch fixes the crash but during execution there is a mismatch in the checksum. Any idea what could be the problem here?

Because we have now 3 jobs more the random number generator is not in sync anymore. This happens for example in the loop in BurnedWarehouse.cpp:76. Calling the random generator at...

If all ci checks succeed i will do a last squashing of some commits to have a cleaner history.

Squash finished. We can merge it as soon as ci is through.

This is a first implementation of the wine addon as base for further discussions. The code is work in progress but the main features are included. Feel free to test...