Results 45 comments of Or Perel

Hi @LvisRoot ! The 6DoF representation is from Zhou et al. 2019: https://arxiv.org/abs/1812.07035 The SE3 representation is less suitable for differentiation (you have to force the matrix to be orthogonal,...

I'd actually suspect the hashgrid interpolation by coords. First thing we can do is validate if there is a potential bug here: 1. You can verify this by temporarily trying...

@LvisRoot Seems like the backward function is indeed bugged, the gradient wasn't returned to the py side 🤷 I've started a quick PR to fix this: https://github.com/NVIDIAGameWorks/kaolin-wisp/pull/145 I still need...

Hi @pooncs, Thanks for your interest! Since we're currently preoccupied with other tasks, I could guide you how to do it if you wish to do so. Variable-sized images and...

White background assumes the image was created with premultiplied alphas: https://microsoft.github.io/Win2D/WinUI3/html/PremultipliedAlpha.htm Specifically: `result = source.RGB + (dest.RGB * (1 - source.A))` but here dest.RGB is simply 1.0 due to white...

Hi @phongnhhn92! Just noticed this as well. I just merged a fix with #114 , can you please pull & try again?

Hi @saltwick, this one indeed sounds an opengl setup issue (The `make_default_context() wasn't able to create a context on any of the 1 detected devices` is a strong evidence) *...

Hi again @saltwick! Looking again at #66 it just dawned on me that simply changing the major / minor version in glumpy's `app_config.py` doesn't actually fix the issue, as the...

Thanks a lot for reporting this one @patmjen ! :)

Hi @Salarios77 , agreed that would indeed be a useful thing to have. We should implement that, but until we do, here is a quick workaround for you, which involves...