orange4glace

Results 13 issues of orange4glace

I have no idea this is due to mathematical limitation or not since i'm not pro at math :| (`.outline` is failed too) This is the curve what it looks...

bug

First, thanks for the great library! This is awesome :> It helps me a lot. `.split(0, 0)` returns what `.split(0)` returns, which has `left` and `right` curves. I think `.split(0,...

bug
enhancement

everytime @Localstroge() is called, there's about 100kb memory leak. You can see leaking by using chrome dev tool.

Current implementation :: *Mesh.ts* ```ts /** * How much of the geometry to draw, by default `0` renders everything. * @default 0 */ size: number; ``` While I'm implementing GPU...

I have enthusiasm to introduce GPUParticle to PixiJS world. There're various ways to implement GPUParitlce and I choose to use TransformFeedback. To do that, I've implemented TransformFeedbackSystem. TransformFeedbackSystem manages stuffs...

- [x] This is a **bugfix** - [x] This is a **feature** - [ ] This is a **code refactor** - [ ] This is a **test update** - [...

need tests

Currently, `bufferToKeep` can be set by user, but this is also changing by internally when `QUOTA_EXCEED_ERROR` occurs. Let's say `bufferToKeep` is set to `3` by internally (by `QUOTA_EXCEEDED_ERROR`) and each...

Pri-Low
Feature Request

#3591 I have tested with single-track + multi-resolution (more than 100+ times with many different manifests), it worked without any problems and fixed #3591, although I am not 100% sure...

#3610 Any thoughts please!