optimus007
optimus007
https://threejs.org/examples/?q=sky#webgl_shaders_sky can this example generate hdr image ? its a shader on a huge cube https://threejs.org/examples/?q=wat#webgl_shaders_ocean
`const gui = new GUI({closeFolders: true});` the root folder & every folder created from now on is closed and user can just do `gui.open()` to keep the root open if...
the pixi demo portrays my problem nicely , my project is similar + there's folders inside folders and each folder is created in a different js file if all folders...
> Hi @optimus007 , did you find some solution for this? Is AR explicit intent even supports Blob? Nope... Only works with real URLs You could use webXR but it's...
> @optimus007 ohh, it's a shame, QuickLook on iOS works with Blobs :/ Thanks for answer anyway :) Exactly... Google is pretty bad at staying up to date with the...
can confirm this issue with most models from polyhaven as they use exr as default texture format for the models eg: https://polyhaven.com/a/drawer_cabinet the normal map texture seems to be exporting...
did you try to clear the stored data after each export ? ``` for bpy_data_iter in ( bpy.data.objects, bpy.data.meshes, bpy.data.lights, bpy.data.cameras, bpy.data.images, bpy.data.textures, bpy.data.materials, ): for id_data in bpy_data_iter: bpy_data_iter.remove(id_data)...
> @optimus007 Wouldn't this just remove every asset in the Blender file itself? Yup, after each gltf export if you clear these files before loading the next file, would it...
here's the demo page https://optimus007.github.io/SSRTest/ (using '/docs' folder to build and host) repo https://github.com/optimus007/SSRTest added "selection" but still crashes and adding hdri seems to printing warning messages in firefox the...
updated to latest , looks great , fewer reflection glitches transform controls issue still persists page https://optimus007.github.io/SSRTest/ repo https://github.com/optimus007/SSRTest