Opstic

Results 4 issues of Opstic

# Objective - Add `Aabb` calculation for `Sprite`, `TextureAtlasSprite` and `Mesh2d`. - Enable frustum culling for 2D entities since frustum culling requires a `Aabb` component in the entity to function....

A-Rendering
C-Performance

**Connections** Depends on grovesNL/glow#352. **Description** Enables using the `GL_EXT_multisampled_render_to_texture` extension when available. It enables direct multisampled rendering into a single sampled texture without needing an extra resolve operation. Saving bandwidth...

Discovered in https://github.com/gfx-rs/wgpu/issues/8610#issuecomment-3605006862 Failure in test `wgpu_gpu::shader_primitive_index` Platform: iOS 15.8.2, Apple A9 ``` 2025-12-02 22:37:37.212 wgpu_gpu-6745f484ba67fbea[17894:138612] Metal API Validation Enabled 2025-12-02 22:37:37.212 wgpu_gpu-6745f484ba67fbea[17894:138612] Metal GPU Validation Enabled [2025-12-03T03:37:37Z ERROR wgpu::backend::wgpu_core]...

area: correctness
backend: metal