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The Drawable class had stale documentation stating that a Drawable is *not a node* and therefore must be wrapped in a Geode. However, that's no longer true. I dropped the...

How right way install `osg `with `vcpkg` for MSbuild (Visual Studio) apps? all `osg `files in "vcpkg\installed\x64-windows\include\osg" has no extension, so simple: `#include ` is not work.

https://github.com/openscenegraph/OpenSceneGraph/blob/683403244a489fe3e71f1533580c22e099774a36/src/osgPlugins/obj/OBJWriterNodeVisitor.cpp#L300 Should this line be updating "++iptr" to iterate lines one by one? It seems to be connecting dashed lines, like 1-2, 3-4, 5-6, instead of 1-2-3-4-5-6.

I created a texture in depth format and attached it to the camera. As I wanted to create an HIZ (Hierarchical Depth), I set the texture's MIN_FILTER to LINEAR_MIPMAP_LINEAR and...

I'm a bit unclear whether there's any interest in accepting fixes, especially for use of newer GL features, and what branch it makes sense to apply them to, so I've...

Hi, I am building OpenSceneGraph-3.6.5 with Yocto which use ffmpeg-5.0.1. When I provide dependency for ffmpeg, it occurred compile error with following logs. ``` git/src/osgPlugins/ffmpeg/FFmpegPacket.hpp:45:17: error: 'av_free_packet' was not declared...

Hi! This change is motivated by the fact that the `register` keyword is [deprecated](https://en.cppreference.com/w/cpp/keyword/register) as of C++17. I've removed it from _ConfigLexer.cpp_, which now allows us to build with Apple...

Hello, why is it that when I use osgconv to convert a model from osgb format to osgt format, and then convert it back to osgb format without making any...

Hello, I amusing osg3.6.5 Problem Description: I am developing application(OSG(OpenSceneGraph) c++ with C# WPF UI) for a desktop environment and that application visualize 3D objects (Ex: GL primitives, OSG 3D...