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Кое-что нашёл. https://github.com/ogamespec/ogame-opensource/blob/master/OldDesign/uniX.ogame.ru/game/%D0%A1%D0%BE%D0%BE%D0%B1%D1%89%D0%B5%D0%BD%D0%B8%D1%8F%20-%20%D0%BD%D0%B5%20%D1%85%D0%B2%D0%B0%D1%82%D0%B0%D0%B5%D1%82%20%D1%80%D0%B5%D1%81%D1%83%D1%80%D1%81%D0%BE%D0%B2%2C%20%D0%9A%D0%BE%D0%BC%D0%B0%D0%BD%D0%B4%D0%B8%D1%80.htm ![image](https://github.com/ogamespec/ogame-opensource/assets/5828819/1ae67399-2bd5-4203-ac55-fa069c76351d)

![image](https://github.com/ogamespec/ogame-opensource/assets/5828819/5a93baea-bdc4-464e-b356-68b8b39d0ec9)

https://www.youtube.com/watch?v=PXRKO16y8Q8

![image](https://github.com/ogamespec/ogame-opensource/assets/5828819/9ee92ea6-8c2d-49f8-a7f4-3cbfcf117b8a)

Делаю пока так: - Кнопка "ок" запоминает выбранные галки, если их тыкали руками (метод POST) - Ссылка на категорию инвертирует значение галки и одновременно перезагружает сообщения с новыми настройками (метод...

Made a method selection. - Method 1: The category link inverts the checkbox value and simultaneously reloads the messages with the new settings (GET method) - Method 2: The link...

Any suggestions for implementation?

Unit tests can always be broken and nothing bad will happen :) Let's wait for HDL chips implementation, then it will be possible to compare not by signals but by...

It looks like the model to use CPU-PPU I/F is unsatisfactory and needs to be converted to CPU clock (PHI0) so that the registers writes are not different from the...

Remade the model in CPU Clock (identical to how the CPU does LDA/STA in the PPU registers), but it did not help. After some research it turned out that most...