Olivier Chafik

Results 137 comments of Olivier Chafik

Hi @joeskeen, sorry for not replying earlier, yes this would be awesome! If you feel up to the task, maybe you could try and merge / mix & match some...

Hey @joeskeen, thanks for the very exciting update! Very quick note (will try and comment more soon) that the currently published version resides [in this PR (branch color-assimp2 of my...

> Thank you for sharing your code with us. i was comparing your runOriginalD magic with mine and finally got also my code working. @gsohler Hah cool, feel free to...

> Thanks a lot for picking this up. I have a draft lying around somewhere too, so I'll compare my notes with your code and give it a good review....

> > Realized I had to retrofit per-face colors into PolySet. > > That's also what I did in my WIP. Exciting times 🤗 > Out of curiosity, what made...

> I'm not sure exactly what combinatoric explosion you're talking about - we can end up creating a lot of IDs, though ideally you still map them back to a...

Thanks @kintel !! > What do you think about the idea of using this feature to make rendering with default colors use a different color for negative object (e.g. green...

> > Ah cool! I've necromanced a fix for that (shuffled GeometryEvaluator::evaluateGeometry), but can't get a proper preview to png to test it (this example exported to png has a...

Tests are now *mostly green* (only failure seems unrelated)

> Tests are now _mostly green_ (only failure seems unrelated) I've been greedy and somehow prioritized green faces over green tests. Hope to stabilize the CI again soon.