Olivier Chafik

Results 139 comments of Olivier Chafik

@JaxTheWolf weird, that Dockerfile works for me, in the current main branch, just modified `COPY . /src` and ran `docker build .` from the repo root.

Ah sorry i think my copy ‘.’ without cleaning first means it didn’t try and build everything from the container. Will try again shortly **Edit**: it's not that, still works....

Filed https://github.com/gabotechs/react-stl-viewer/issues/54 as I don't think there's currently a way to know where the camera is

Sorry I've been.. absent :-D I've just removed (in https://github.com/openscad/openscad-playground/pull/26) the public/openscad.{js,wasm} which were gitignored but erroneously checked in.

@t-paul The easiest way to get the last version would be this Python snippet: ``` # pip install bs4 requests from bs4 import BeautifulSoup import sys import requests url =...

> I started creating some base images on https://ci.openscad.org/ but that's currently a bit stuck. So a github action would be also a nice option. @t-paul Pretty slick! What's running...

Closing this as currently should be fine. Version pinned needs to be switched back to the latest CI build, once https://github.com/openscad/openscad/pull/5531 is merged and the ci wasm builds gets unstuck....

Filed https://github.com/gabotechs/react-stl-viewer/issues/55 for origin-bound axes Although TBH on the long run I feel like we'd need either OpenGL emscripten support OR... gltf export + some color viewer such as https://modelviewer.dev/

Note that axes have currently disappeared in the deployed [Web Playground](https://github.com/ochafik/openscad2) as I'm in the process of overhauling it (see https://github.com/openscad/openscad-playground/pull/37 ). I'm thinking of how best to reintroduce them...

Closing this in favour of https://github.com/openscad/openscad-playground/issues/72 (fyi, about to add axes but still no rulers in https://github.com/openscad/openscad-playground/pull/71 )