Simon Oberhammer

Results 18 comments of Simon Oberhammer

thanks for reminding me of this old project :) I updated the code to run with the newest gamejs. prettytiles now runs much better but this algorithm doesn't provide smooth...

what does this fix? i do not understand.

i think that would be super nice! i bet we have a skeleton already in the recent apps we developed

as a workaround for inlining SVGs in CSS files i'm now using the `postcss-inline-svg` plugin.

Another use-case would be showing labels (symbol text) from feature-state. we use this very often with fixed tiles where the data is only added to feature-state for styling. but we...

wouldn't call it "wildly" ;) it moves inside so it doesn't overlap. any suggestions on a direction to take on this?

i think i addressed both your concerns - the label now stays at the edge (with a bit of margin) instead of jumping away from it and the arrow keeps...

interesting but glancing over the RFC they seem much more complex and not as easy to grasp then the simple templating we took from sinatra & co. e.g.: ``` pattern...

helma solves it like this http://dev.helma.org/trac/helma/changeset/9811 works for me

thanks, that makes sense! i'll do a PR with a config option