oUp2Uo

Results 13 issues of oUp2Uo

tried to fix JetPack 5.x NVMM problem, with help of NVIDIA forum user @dl1 https://forums.developer.nvidia.com/t/extractfdfromnvbuffer-fails-with-nvmap-ioc-get-fd-failed-invalid-argument/228859

Hello, I tried to use still images to make a video, the result landmark coordinates are still changing (not stable). (using video 1920x1080) Is this correct? And one more thing,...

Hi, thanks for your plane fitting code several years ago. : ) And I wonder if we could use GRANSAC for cylinder surface fitting? ![Location-of-coordinate-system-of-turntable](https://github.com/drsrinathsridhar/GRANSAC/assets/29222415/e1fdbe89-4d7b-45f1-99ca-f347d358d1f4) As far as I know,...

您好, 我尝试在新的Jetpack(5.1.1)环境下,common和include用系统自带的来编译项目。 然后运行了发现就segmentation fault。 不知道是不是比如因为nvbuf_utils的变化? 我试了下fork的这个项目:https://github.com/ald2004/nvjmi (在您的基础上做了5.0.1适配的), 在5.1.1是可以运行的,但是播放高分辨的时候,会出现新旧帧来回跳的情况。 不知您是否有适配新版本的计划。 以及您是否碰到过这种来回跳的情况呢? 如果有的话,可否分享下调试思路。 ps. multimedia api这个比起pc上用的nvdecode真是太晦涩了,真不知道为啥同样是nv搞出来的类似功能的东西,差别这么大 谢谢

Hi, I tried to run the same program with the same ply on 2 different PC (one using NV graphic card, another using AMD) And I found the display result...

Hi, I have find some problem with `Gaussian instantiation out of memory`. ![20240222121748](https://github.com/shg8/VulkanSplatting/assets/29222415/91bf6565-5383-4937-9e52-029a41cf12f6) First time, I run a ply file ~2.1GB, and it worked well. GPU memory usage went to...

Hi, thanks for the great support for multi focal length, it works fine. And I have some small questions about camera model part. 1. Why does model `simple-radial` set default...

enhancement

**Describe the bug** When setting BA options with no changing focal length & distortion parameters, after reconstruction, `Undistortion` will not export `PINHOLE` result. But if using old version (e.g. 3.6),...

**Describe the bug** Using `model_aligner` to change the scale of the result. As the document written, `custom` should have the same result as old version, but it is not. Using...

Hi, thanks for the great work. I have tried the new VR mode, and I could see the result on VR headset. It is very smooth and has a high...