Jan
Jan
Hey, thank you for your interest. At the moment there is no real roadmap for nytl. I only plan on a few features including - integration with common math libraries...
I agree, line caps, corner beveling and all these standard vector graphics features are on my [todo](/nyorain/rvg/blob/master/docs/roadmap.md) list, it will be implemented in the more abstract shape-baking library [katachi](/nyorain/katachi). As...
I can't reproduce this, I added a test to the example (press H to toggle whether the drawn path in the bottom left widget is hidden) and it works for...
Did this help? Feedback appreciated
hm, any chance you could upload a coredump/stacktrace? can't reproduce with gcc 8 (but gcc 9 will likely hit arch in a few days, will try again then). The "couldnt...
thanks for patch and stacktrace. Sorry for the inconvenience, guess some parts of the api generation don't play nice with gcc 9, will fix that soon. And yes, you should...
I see, thanks for the input! the white overlay comes from renderdoc and you get a blackscreen because i forgot a vulkan alignment requirement and no device i tested on...
that is weird, don't you see any other error messages? which gpu vendor are you using? rvg is relatively well tested on intel and amd (the devices i have...). And...
thanks, guess i will have to test it on a nvidia gpu some day.
No idea in that case, I'm sorry. I would have to debug it with renderdoc to know what goes wrong here. It works on my 8250u so it's probably not...