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shared source code and resources needed for the samples to run

Results 8 nvpro_core issues
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Fixes: ``` vk_meshlet_cadscene_app: gl_vk_meshlet_cadscene/nvpro_core/nvvk/memorymanagement_vk.cpp:692: void* nvvk::DeviceMemoryAllocator::map(nvvk::AllocationID, VkResult*): Assertion `block.mappable' failed. ```

`cmake/find/FindVulkanSDK.cmake` contains the following code for obtaining the path to the Vulkan SDK headers: ```cmake if(EXISTS "${VULKANSDK_ROOT_DIR}/Include/vulkan/vulkan.h") SET(VULKANSDK_INCLUDE_DIR "${VULKANSDK_ROOT_DIR}/Include" CACHE PATH "path") else() SET(VULKANSDK_INCLUDE_DIR "${VULKANSDK_ROOT_DIR}" CACHE PATH "path") endif() ```...

Hello! How to load .dds and .ktx files to vulkan image with fileformats/nv_dds and fileformats/nv_ktx? Can you show small example?

I just tried to compile vk_mini_path_tracer on my Linux machine and ran into an issue with FindVulkanSDK. I specified the location of my VulkanSDK via the VULKAN_SDK environment variable, and...

When trying to compile a simple project using nvpro_core with clang on windows i run into the error below. Commenting out the relevant section in resources.rs (ln 59-63) has fixed...

https://github.com/nvpro-samples/nvpro_core/blob/8096be945319118ab8ca8ce873d1ee46c387e8ac/nvvkhl/appbase_vk.cpp#L226 As shwon above line, only one depth buffer is shared by mutliple swap chain frame buffers in `nvvkhl::AppBaseVk` class. But it seems there is nothing that prevents more than...

A bunch of missing format strings caused the library to not compile for me (CMake 3.29.2, nixos) This PR fixes this issue by adding the format literals.

I have a [scene](https://drive.google.com/file/d/1vnBy3xDVjOaeAVANaPAfRsfQnlmHAfgL/view?usp=sharing) which rendered overbright. Is it posible to autoexposure or use all lights power for automatically balance of lights in scene. In sky mode all looks ok...