NVIDIA DesignWorks Samples
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35
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NVIDIA DesignWorks Samples
vk_raytracing_tutorial_KHR
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Ray tracing examples and tutorials using VK_KHR_ray_tracing
vk_mini_path_tracer
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A beginner-friendly Vulkan path tracing tutorial in under 300 lines of C++.
vk_raytrace
516
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Ray tracing glTF scene with Vulkan
gl_vk_meshlet_cadscene
329
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This OpenGL/Vulkan sample illustrates the use of "mesh shaders" for rendering CAD models.
gl_cadscene_rendertechniques
150
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OpenGL sample on various rendering approaches for typical CAD scenes
gl_occlusion_culling
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OpenGL sample for shader-based occlusion culling