xsystem4
xsystem4 copied to clipboard
System 4 for unix-like operating systems
Currently, skipping lines with CTRL is absurdly fast, often leading to entire scenes ending with a tap of the button. I think ideally skipping should be just slow enough to...
I was able to build xsystem4 and run Rance VI (English), but for other mac users they might run into these issues when trying to build. 1. `ninja -C build...
Hi chief. This game, tried on Android tablet, crashes at the title screen; then whatever choice you make gives the error as in the picture. The original Japanese version should...
In GALZOO Island, there are non-debugging code paths that use this.
This is used for collision detection between a map object and the player character. The current implementation is very simple, only performing AABB intersection tests, but it is enough to...
I saw oyako rankan was unknown on the compatability list. After trying it, it doesn't seem to work (using the most recent android version). Every option on the main menu...
Hello and sorry to bother you. I know this title is not supported, but as I reported in this thread it partially works (Android version): https://github.com/kichikuou/xsystem4-android/issues/8 I wanted to know...
Built xsystem4 binary does load ain file as expected, but attempting to start a game from the start menu gives segfault with acx_load errors despite the program presumably being in...
Rance VI crashes with a segmentation fault intermittently when starting a new game from the main menu. The crash occurs immediately after the unimplemented DrawPluginManager.IsLoad function is called. Sometimes the...
So I've noticed that in some games, some animations doesn't play, like in Rance 01, the card flipping animation doesn't play, or Rance VI, where its opening movie wouldn't play...