nullablepointer
nullablepointer
same happend to me, but i think its fastrender or smth (one of default enabled modules) Disable that, restart game and yea
> In modern paper, movement packets are pretty limited, compared to 1.8, so TPAura is not really impossible (simple infreach should be, but very limited though) The paper tp exploit...
I made [a pull request](https://github.com/termux/termux-api/pull/686) for this, please merge it.
> I think this is not quite the right API to expose. IIUC what you've got is: > > * `start` - begin collecting discovered devices in the background >...
If the api was written in java, this would not be the case. Currently its getting through 2 languages, so its pretty hard to manage. If the api used jni,...
> similar need, but I want it able to open a folder of `mca`s. I'm confident you can achieve this by making a folder, then adding a sub-folder called `region`...
> We do have `vec3d` settings. i don't think they allow for min and max settings, which would be needed for this type of setting
> You should do this after 1.21.5 update... sure, making this a draft then until 1.21.5