nukeulater
nukeulater
Probably something wrong with the custom map?
Not sure about MCC, perhaps it was fixed. It happens because of the 30hz->60hz update in H2PC.
Added a patch to improve this issue. https://github.com/NukeULater/cartographer/commit/6f8de5f0780fac5290278f670a08987de4d27ac7#diff-bcd3f0bfd0453812cc7baeaab2909d84R1366 Test DLL in #test_dll
The "tickrate" change has nothing to do with this. I personally tested that by setting the game engine back to xbox values (possible on PC) and the issue still occurred....
Fixed if 62e8d80f2b4057c5bfd6c40fddb9b0964be7f114 is merged.
Z-figthing happens because that light is coplanar with the wall behind/it has similar or identical values inside the Z-buffer w/ the wall. Unless you can find a way to move...
This can be fixed by using DXVK as well
I got it working by creating a new flag for the TextInput item, called `ImGuiInputTextFlags_DisplaySuggestions`, which will create a popup window that subsequently has a new internal flag `ImGuiWindowFlags_SuggestionPopup`, preventing...
I implemented basic support for this, it has some limitations but gets the job done.
implemented in [pull 388](https://github.com/pnill/cartographer/pull/388)